VLA GalleryAll modelsGallery

VLA Gallery / All models / Humanoid whole-body controllers

HumanPlus HST

HumanPlus HST (Humanoid Shadowing Transformer)

Stanford University · 2024-06

VAHumanoid whole-body controllersNot disclosedRL policy

A low-level tracker for shadowing that transfers human motion to a humanoid in real time.

View architecture diagram in the galleryPaper ↗

Paper

HumanPlus: Humanoid Shadowing and Imitation from HumansarXiv 2406.10454

Overview

Category
Humanoid whole-body controllers
Type
VA
Released
2024-06
Organization
Stanford University
Open weights
Unverified
Parameters
Not disclosed (repo default 4 layers·128-dim·4 heads)

Architecture

Backbone LLM
None
Vision encoder
—
Action head
Joint position targets (19-dim) (RL policy)
Chunk
Not disclosed
Control rate
50 Hz
Architecture (original summary)
Decoder-only transformer (repo default 4 layers·latent 128·4 heads, dropout 0.1), context 8 steps; proprioception + target pose → 19-dim joint position targets, 50 Hz

Training

Pretraining accelerators
Not disclosed (Isaac Gym PPO, repo)
Pretraining duration
Not disclosed
Pretraining steps & batch
max_iterations 15000 · 32 steps per env, 2048 envs (repo H1 config)
GPU/TPU-hours
Not disclosed
Fine-tuning
N/A
Data type
Motion capture
Data scale
AMASS 40 hours, over 11,000 sequences†
Main datasets
AMASS
Tasks & evaluation
Real-time whole-body shadowing (teleoperation); autonomous tasks combined with HIT: Fold Clothes 100% (40 demos), Warehouse 90%, Wear a Shoe and Walk 60%
Robot
33-DoF humanoid based on Unitree H1 + Inspire-Robots RH56DFX hands, height 180cm

Inference

Inference device & speed
50 Hz; when shadowing, human pose estimation · retargeting at 25 fps on RTX 4090, hand pose estimation 10 fps
Inference memory
Not disclosed
Weights bf16 (calc.)
Not disclosed
Where it runs
Not disclosed

Reinforcement learning & base

Reinforcement learning
Used (RL controller training) · Shadowing transformer trained with Isaac Gym PPO (2,048 envs, 15,000 iterations)
Base control
Humanoid legged (RL policy drives joints directly) · HST takes target forward/lateral·yaw velocity·joint targets and directly outputs 19-dim joint positions including legs (walking·squatting)

Notes

Key features
A low-level tracker for shadowing that transfers human motion to a humanoid in real time. It is the lower layer of a two-level structure in which the upper HIT sends target poses asynchronously at 25 Hz.
Notes
'Over 11,000 sequences' could not be reconfirmed in verification extraction, hence †. The paper body gives no simulator, GPU, time or parameters (Isaac Gym, env count and iteration count are in the repo). Code and data released; checkpoints unverified.
Verification
Confirmed

Other models in this category