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GR00T N1.5

NVIDIA · 2025-05

VLAHumanoid VLA3Bflow matching

Freezes the VLM in both pre- and post-training and adds a FLARE (future latent representation alignment) loss (coefficient 0.2) to flow matching, learning also from human egocentric video.

View architecture diagram in the galleryOfficial page ↗

Paper

No paper · Related GR00T N1: An Open Foundation Model for Generalist Humanoid Robots

Overview

Category
Humanoid VLA
Type
VLA
Released
2025-05
Organization
NVIDIA
Open weights
Yes
Parameters
3B (VLM 2.1B)

Architecture

Backbone LLM
Eagle 2.5 VLM 2.1B (internal LLM not stated, frozen)
Vision encoder
Built into Eagle 2.5
Action head
flow matching DiT (4 steps) + FLARE (flow matching)
Chunk
Not disclosed
Control rate
Not disclosed
Architecture (original summary)
Frozen Eagle 2.5 VLM (2.1B, grounding-tuned) + adapter MLP with added layer normalization + DiT action head (flow matching, 4 denoising steps)

Training

Pretraining accelerators
1K H100
Pretraining duration
Not disclosed
Pretraining steps & batch
250K steps · batch 16,384
GPU/TPU-hours
Not disclosed
Fine-tuning
1 H100 or L40 node recommended, max batch·20k steps recommended; LoRA on A6000 or 2 RTX 4090; post-training on 1K G1 teleoperation episodes (GPU·time not disclosed)
Data type
Real-robot teleoperation / simulation·synthetic
Data scale
Time not disclosed; G1 post-training teleoperation 1K episodes
Main datasets
Internal GR-1 data, OpenXE, sim GR-1 (DexMG), DreamGen neural trajectories, AgiBot-Beta
Tasks & evaluation
Language Table 93.2%; Sim GR-1 Language 54.4%; RoboCasa (30 demos) 47.5; real GR-1 language instructions 93.3% (N1 46.6%); Unitree G1 seen objects 98.8%·novel 84.2% (N1 44.0%); DreamGen 12 new verbs 38.3%
Robot
Fourier GR-1 (real), Unitree G1 (real), sim cross-embodiment

Inference

Inference device & speed
H100: VLM 23.18 ms + action head 4 × 6.18 = 24.7 ms, total 47.88 ms; Jetson Thor TensorRT FP16/FP8+FP4: DiT 5.46/3.41 ms, ViT 5.21/4.10 ms, LLM 8.53/5.81 ms
Inference memory
Not disclosed
Weights bf16 (calc.)
6 GB
Where it runs
Not disclosed

Reinforcement learning & base

Reinforcement learning
Partial (RL low-level controller) · VLA by imitation learning. Uses Decoupled WBC (lower-body RL·upper-body IK) to run on Unitree G1
Base control
Fixed · No mention of locomotion commands (upper-body manipulation such as GR-1·G1 pick·place)

Notes

Key features
Freezes the VLM in both pre- and post-training and adds a FLARE (future latent representation alignment) loss (coefficient 0.2) to flow matching, learning also from human egocentric video. Generalizes to new motions beyond teleoperation via DreamGen neural trajectories.
Notes
Release month corrected in verification to 2025-05 (NVIDIA press release 2025-05-18, Computex); research page 2025-06-11. The HF card describes it as SigLip2·T5·flow matching transformer, differing from the research page (Eagle 2.5). The '36 hours' of development in the press release is data generation·development time, not training compute, and the same press release names AeiRobot as an early adopter. Nvidia License (non-commercial).
Verification
Corrections applied

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