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EgoScale

NVIDIA GEAR + UC Berkeley + University of Maryland · 2026-02

VLANew in 2026Not disclosedflow matching

Pretrains a VLA on over 20,854 hours of egocentric human video, raising average success on dexterous tasks by 54%.

View architecture diagram in the galleryPaper ↗

Paper

EgoScale: Scaling Dexterous Manipulation with Diverse Egocentric Human DataarXiv 2602.16710

Overview

Category
New in 2026
Type
VLA
Released
2026-02
Organization
NVIDIA GEAR + UC Berkeley + University of Maryland
Open weights
Unverified
Parameters
Not disclosed

Architecture

Backbone LLM
Not stated (VL backbone of GR00T N1 design)
Vision encoder
—
Action head
DiT flow expert + per-embodiment MLP (flow matching)
Chunk
Not disclosed
Control rate
Not disclosed
Architecture (original summary)
GR00T N1 design: VL backbone + DiT action expert (flow) + per-embodiment MLP adapters; relative SE(3) wrists + 22-DoF hand joints (retargeted from 21 human hand keypoints)

Training

Pretraining accelerators
256 × GB200 (Stage I human data pretraining)
Pretraining duration
Not disclosed
Pretraining steps & batch
Stage I 100K steps, batch 8,192, LR 5×10⁻⁵
GPU/TPU-hours
Not disclosed
Fine-tuning
Stage II (human-robot alignment mid-training) 50K steps·batch 2,048, Stage III (post-training) 10K steps·batch 512; GPU·time not stated
Data type
Human video (egocentric, action-labeled) + real-robot teleoperation (alignment mid-training)
Data scale
Over 20,854 hours of egocentric human video (incl. 829 hours of EgoDex); mid-training about 50 hours human + 4 hours robot (344 tasks)
Main datasets
In-house in-the-wild egocentric recordings, EgoDex
Tasks & evaluation
5 dexterity tasks (shirt rolling·card sorting·moving fruit with tongs·bottle cap·syringe); average success rate +54% vs no pretraining; one-shot shirt folding 0.88·water bottle opening 0.55
Robot
Galaxea R1Pro + Sharpa Wave 22-DoF hands; Unitree G1 + 7-DoF three-finger hands (lower body HOMIE)

Inference

Inference device & speed
Not disclosed
Inference memory
Not disclosed
Weights bf16 (calc.)
Not disclosed
Where it runs
Not disclosed

Reinforcement learning & base

Reinforcement learning
Not used · Human video pretraining → alignment mid-training → demonstration fine-tuning (supervised)
RL evidence
https://arxiv.org/html/2602.16710
Base control
Fixed · R1 Pro base·torso explicitly fixed (arm relative EE + hands); G1 outputs only upper-body targets, lower-body balance·walking by a separate HOMIE policy

Notes

Key features
Pretrains a VLA on over 20,854 hours of egocentric human video, raising average success on dexterous tasks by 54%. Average completion rose from 0.30 to 0.71 as data grew from 1k to 20k hours.
Notes
Corrections applied: 256 GB200 is a sentence tied only to Stage I; Stage II·III GPUs not stated. Scenes 9,869·tasks 6,015·objects 43,237 refer to the in-the-wild recordings. Conflicts with the project page's '22k Hours' label, so the paper value is used. Basis of GR00T N1.7's human data. No primary evidence of weights·data release (unverifiable). Data hours (h) are the Stage I human video portion. Validation loss L = 0.024 − 0.003·ln(D), R² 0.9983.
Verification
Corrections applied

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