VLA Gallery / All models / Autoregressive & latent-action VLA
3D-VLA
UMass Amherst·SJTU·SCUT·Wuhan University·MIT·UCLA·MIT-IBM Watson AI Lab · 2024-03
VLAAutoregressive & latent-action VLANot discloseddiscrete tokens
Combines 3D scene understanding and goal state generation (diffusion world model) with action token prediction.
Paper
3D-VLA: A 3D Vision-Language-Action Generative World ModelarXiv 2403.09631
Overview
- Category
- Autoregressive & latent-action VLA
- Type
- VLA
- Released
- 2024-03
- Organization
- UMass Amherst·SJTU·SCUT·Wuhan University·MIT·UCLA·MIT-IBM Watson AI Lab
- Open weights
- Partial
- Parameters
- Not disclosed (BLIP2-FlanT5-XL based)
Architecture
- Backbone LLM
- FlanT5-XL · BLIP2 config
- Vision encoder
- 3D features (3D-LLM design)
- Action head
- Discrete action tokens + goal image·point cloud diffusion (discrete tokens)
- Chunk
- Not disclosed
- Control rate
- Not disclosed
- Architecture (original summary)
- 3D-LLM design, BLIP2-FlanT5-XL; discrete action tokens (<aloc0-255>·<arct0-255>·<gripper0/1>) + goal image · depth · point cloud diffusion models
Training
- Pretraining accelerators
- LLM: '6 × 32 V100s' (alignment stage '6 × 64 V100s'); goal LDM: 192/96 V100; Point-E: 32 V100
- Pretraining duration
- LLM not disclosed; RGB goal LDM 3 weeks, RGB-D LDM 2 weeks
- Pretraining steps & batch
- LLM 30 epochs, batch 4 per node (alignment stage up to 20 epochs, batch 2); LDM 360k/100k steps; Point-E 200 epochs
- GPU/TPU-hours
- Not disclosed
- Fine-tuning
- Not disclosed
- Data type
- Real-robot teleoperation + simulation·synthetic + human video
- Data scale
- 2M 3D-language-action pairs; 316k episodes
- Main datasets
- 12 OXE datasets, RLBench, CALVIN, Dobb-E, RH20T, Epic-Kitchens, HOI4D
- Tasks & evaluation
- RLBench (Put Knife 68%, Take Umbrella 52%, Pick Cup 40%); CALVIN (single task 44.7%, 2 in a row 16.3%)
- Robot
- RLBench·CALVIN simulation
Inference
- Inference device & speed
- Not disclosed
- Inference memory
- Not disclosed
- Weights bf16 (calc.)
- Not disclosed
- Where it runs
- Not disclosed
Reinforcement learning & base
- Reinforcement learning
- Not used · Supervised learning
- Base control
- Fixed · No base control (RLBench·CALVIN arm sim)
Notes
- Key features
- Combines 3D scene understanding and goal state generation (diffusion world model) with action token prediction. Built 2M 3D-language-action pairs from robot data and human-object interaction videos.
- Notes
- '6 × 32 V100s' is verbatim and ambiguous between 6 nodes × 32 and 192 in total. The goal LDM (192 V100 · 3 weeks) is a diffusion model separate from the policy, so it is not counted in the GPU-hours field. Only the diffusion goal model is released on HF.
- Verification
- Confirmed
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