VLA Gallery / All models / VA
VQ-BeT
New York University; Seoul National University · 2024-03
VAVANot discloseddiscrete tokens
Converts continuous actions into hierarchical residual VQ codes and predicts them in one pass without iterative denoising.
Paper
Behavior Generation with Latent ActionsarXiv 2403.03181
Overview
- Category
- VA
- Type
- VA
- Released
- 2024-03
- Organization
- New York University; Seoul National University
- Open weights
- Partial
- Parameters
- Not disclosed
Architecture
- Backbone LLM
- None
- Vision encoder
- ResNet18 (frozen)
- Action head
- Residual VQ action codes + offsets (discrete tokens)
- Chunk
- Not disclosed
- Control rate
- Not disclosed
- Architecture (original summary)
- minGPT (6 layers·6 heads·120-dim; BlockPush 4·4·72) + 2-layer residual VQ action codes (VQ-VAE latent 512, BlockPush 256; codebook 8–16) + offset, single-pass decoding; image tasks use frozen ResNet18 embeddings
Training
- Pretraining accelerators
- N/A
- Pretraining duration
- N/A
- Pretraining steps & batch
- N/A
- GPU/TPU-hours
- Not disclosed
- Fine-tuning
- Per task: GPU·time·batch Not disclosed; epochs Kitchen 1000, Ant 300, BlockPush 1500, UR3 300, PushT 2000, NuScenes 1000, real 600; two-stage training (residual VQ tokenizer → transformer)
- Data type
- Simulation·synthetic; real-robot demonstrations (collection method not stated in note); other (nuScenes driving)
- Data scale
- PushT 206, Kitchen 566, BlockPush 1,000 trajectories, nuScenes 684 scenes; real 45 demos per task (80% for training)
- Main datasets
- Push-T; Franka Kitchen; BlockPush; UR3 BlockPush; Multimodal Ant; nuScenes
- Tasks & evaluation
- PushT, Image PushT, Kitchen, Image Kitchen, UR3 BlockPush, BlockPush, Multimodal Ant, nuScenes; real Stretch 5 single-stage·3 multi-stage·4 long-horizon tasks
- Robot
- Hello Robot Stretch (real); simulation; nuScenes driving
Inference
- Inference device & speed
- Real robot: VQ-BeT 18.06 ms (RTX A4000)·207.25 ms (4-core CPU) vs DP-T 573.49·5,243.82 ms
- Inference memory
- Not disclosed
- Weights bf16 (calc.)
- Not disclosed
- Where it runs
- Local PC
Reinforcement learning & base
- Reinforcement learning
- Not used · Imitation learning (behavior cloning) only
- Base control
- Fixed · No mention of base control (Stretch manipulation experiments; nuScenes is offline trajectory prediction)
Notes
- Key features
- Converts continuous actions into hierarchical residual VQ codes and predicts them in one pass without iterative denoising. Reported real-robot inference 25× faster than diffusion policy (5× in sim).
- Notes
- Real experiments use a Stretch mobile manipulator. Optional goal conditioning, no language. Correction applied to the structural values in the Table 13 BlockPush column. README provides only goal-conditioned Kitchen weights. ICML 2024.
- Verification
- Corrections applied
Other models in this category
- Mobile ALOHA2024-01
- ALOHA Unleashed2024-10
- HPT2024-09
- BAKU2024-06
- ScaleDP2024-09†
- UMI2024-02
- DP32024-03
- Data Scaling Laws2024-10
- RISE2024-04
- Robot Utility Models (RUM)2024-09
- EgoMimic2024-10
- InterACT2024-09†
- CARP2024-12†
- Dense Policy2025-03
- Chain-of-Action2025-06
- BRS (WB-VIMA)2025-03